MGDC Forum Index Project Announcements Project Aftershock
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Project Aftershock | #1 |
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Quite a regular
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Hey guys, we've finally decided to come out of our mouse hole (or bat cave if you like).
I've been working on a racing title with a friend of mine (Yap Chun Fei, aka yapdakilla) called Aftershock. It's be pretty close to a year already.We've been posting updates for a while now in the Ogre forum but never really got around to post anywhere else. Now we've got enough to start hyping stuffs up. :) So without further ado, Screenshots: http://www.flickr.com/photos/35563494@N08/ Video of first track: http://www.youtube.com/watch?v=jMgrHXgCU2E&fmt=22 Ogre forum thread: http://www.ogre3d.org/forums/viewtopic.php?f=11&t=37377 Tech used: Ogre3D (Obviously )PCZSM (Ogre add-on portal engine) OIS (Input engine) Boost threads ENet (network engine - not used yet. soon) Tools used: Blender (3D modeling) GIMP (Texture editing) SCITE (Text editor) Visual C++ 2008 Express (C++ IDE) Brain and Hands (yes we use these the most. )We will be updating our blog which we just started: http://liquidrockgames.blogspot.com/ |
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Posted on: 2009/2/23 7:54
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Re: Project Aftershock | #3 |
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Quite a regular
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Joined: 2006/10/18
From
Posts: 52
Level : 6 HP : 0 / 126 Group:
Admin ![]() |
Haha, sure man. :D Just drop by for your special sneak preview when you like. :P Though there's no real game play yet atm.
We have our own forum too. :) Do drop by and say hi or something :P http://liquidrockgames.xullum.net/forums/ |
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Posted on: 2009/3/23 13:47
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I've been working on a racing title with a friend of mine (Yap Chun Fei, aka yapdakilla) called Aftershock. It's be pretty close to a year already.
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